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The gaming sphere embraced a quantified experience when Pokemon Go was released on 6th July, 2016. It gave users a real-time simulation of environment using GPS to locate, capture, battle, and train virtual creatures. The advent of Pokemon Go seems to be an apt instance of how augmented reality (AR) is changing the gaming spectrum. The capabilities of AR are endless and when integrated with mobile devices, it can produce a gaming platform, the world has never seen before. While the world has witnessed a multitude of businesses creating a buzz in the augment reality space, Japan-based Premium ARTS is making ripple effect in this sector for a decade. The company deploys state-of-the-art development technology for content creation for several industries and majorly entertainment sector.
Premium ARTS with an extensive experience in 3D gaming plays a pivotal role in shaping the gaming arena with rich investment in AR/VR technology. Katsunori Yamaji, CEO of Premium ARTS explains, “Real-time AR/VR analysis is currently the most innovative technology platform as it enables the movement of Character Generator (CG) in real time. We even support customers who are leveraging 3DCG for the first time.” The firm with specialization in rendering AR/VR solution confers a gamut of applications such as television broadcasting, events, concerts, digital signage, advertisement and promotion activities, visual manuals, simulation, and teaching materials.
The company is assisted by a team of competent engineers and holds a deep understanding of real-time 3D drawing technology. Their system is capable of synthesizing the CG and live-action images. The images are captured from a camera deployed at the venue where CGs are synthesized in real time. The company currently deploys three major 3D rendering machines—Chidori, Unreal engine, and Unity 3D.
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Premium ARTS plays a pivotal role in shaping the gaming arena with rich investment in AR/VR technology
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